summaryrefslogtreecommitdiff
path: root/4 Archives/Path of exile 2
diff options
context:
space:
mode:
Diffstat (limited to '4 Archives/Path of exile 2')
-rw-r--r--4 Archives/Path of exile 2/How I want to approach this game.md9
-rw-r--r--4 Archives/Path of exile 2/Skills.md5
-rw-r--r--4 Archives/Path of exile 2/Stats.md4
3 files changed, 18 insertions, 0 deletions
diff --git a/4 Archives/Path of exile 2/How I want to approach this game.md b/4 Archives/Path of exile 2/How I want to approach this game.md
new file mode 100644
index 0000000..7e1010c
--- /dev/null
+++ b/4 Archives/Path of exile 2/How I want to approach this game.md
@@ -0,0 +1,9 @@
+#gaming #poe #poe2
+
+
+---
+I want to really learn how to play and build this time, so my idea is to focus on a single class/build first and really study it. I think taking notes here will also be of great help.
+Example of things to note;
+- skills working well together, or are just plain strong etc
+- cool passive skill tree notables
+- what certain stats on items do; which ones are best in which scenario \ No newline at end of file
diff --git a/4 Archives/Path of exile 2/Skills.md b/4 Archives/Path of exile 2/Skills.md
new file mode 100644
index 0000000..9b3d2e5
--- /dev/null
+++ b/4 Archives/Path of exile 2/Skills.md
@@ -0,0 +1,5 @@
+#gaming #poe #poe2
+
+---
+It's nice to save uncut skill gems, in case a weapon drops that gives another sort of skill a massive buff.
+Example; i took all lightning stuff but now a staff drops that gives all FIRE spells +2 levels. Damn, if i'd had uncut gems, i could've swapped to fire. \ No newline at end of file
diff --git a/4 Archives/Path of exile 2/Stats.md b/4 Archives/Path of exile 2/Stats.md
new file mode 100644
index 0000000..760c9ef
--- /dev/null
+++ b/4 Archives/Path of exile 2/Stats.md
@@ -0,0 +1,4 @@
+#gaming #poe #poe2
+
+---
+spirit: for reservation skills (instead of reserve mana)