diff options
Diffstat (limited to '2 areas/games')
-rw-r--r-- | 2 areas/games/keezen.md | 5 | ||||
-rw-r--r-- | 2 areas/games/poe2/note-taking-thoughts.md | 5 | ||||
-rw-r--r-- | 2 areas/games/poe2/skills.md | 2 | ||||
-rw-r--r-- | 2 areas/games/poe2/stats.md | 1 |
4 files changed, 13 insertions, 0 deletions
diff --git a/2 areas/games/keezen.md b/2 areas/games/keezen.md new file mode 100644 index 0000000..13b1219 --- /dev/null +++ b/2 areas/games/keezen.md @@ -0,0 +1,5 @@ +Boer: swap, alleen met tegenstanders +Heer: opzetten +Aas: opzetten of 1 +7: verdelen tussen 2 +4: achteruit, mag alleen als je al een stap vanaf je honk heb gemaakt
\ No newline at end of file diff --git a/2 areas/games/poe2/note-taking-thoughts.md b/2 areas/games/poe2/note-taking-thoughts.md new file mode 100644 index 0000000..b320266 --- /dev/null +++ b/2 areas/games/poe2/note-taking-thoughts.md @@ -0,0 +1,5 @@ +I want to really learn how to play and build this time, so my idea is to focus on a single class/build first and really study it. I think taking notes here will also be of great help. +Example of things to note; +- skills working well together, or are just plain strong etc +- cool passive skill tree notables +- what certain stats on items do; which ones are best in which scenario
\ No newline at end of file diff --git a/2 areas/games/poe2/skills.md b/2 areas/games/poe2/skills.md new file mode 100644 index 0000000..65019b0 --- /dev/null +++ b/2 areas/games/poe2/skills.md @@ -0,0 +1,2 @@ +It's nice to save uncut skill gems, in case a weapon drops that gives another sort of skill a massive buff. +Example; i took all lightning stuff but now a staff drops that gives all FIRE spells +2 levels. Damn, if i'd had uncut gems, i could've swapped to fire.
\ No newline at end of file diff --git a/2 areas/games/poe2/stats.md b/2 areas/games/poe2/stats.md new file mode 100644 index 0000000..03320a8 --- /dev/null +++ b/2 areas/games/poe2/stats.md @@ -0,0 +1 @@ +spirit: for reservation skills (instead of reserve mana) |