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authorJasper Ras <jras@hostnet.nl>2025-01-08 10:48:09 +0100
committerJasper Ras <jras@hostnet.nl>2025-01-08 10:48:09 +0100
commited0753ad224f0c65133bd7a63180257eecd9f5e3 (patch)
treecc662868574fe17db58be9e0faadd452c84dc59c /2 areas/games
parent493be30dc981eaf762a95a1218f96893b1976727 (diff)
vault backup: 2025-01-08 10:48:09
Diffstat (limited to '2 areas/games')
-rw-r--r--2 areas/games/keezen.md5
-rw-r--r--2 areas/games/poe2/note-taking-thoughts.md5
-rw-r--r--2 areas/games/poe2/skills.md2
-rw-r--r--2 areas/games/poe2/stats.md1
4 files changed, 13 insertions, 0 deletions
diff --git a/2 areas/games/keezen.md b/2 areas/games/keezen.md
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+Boer: swap, alleen met tegenstanders
+Heer: opzetten
+Aas: opzetten of 1
+7: verdelen tussen 2
+4: achteruit, mag alleen als je al een stap vanaf je honk heb gemaakt \ No newline at end of file
diff --git a/2 areas/games/poe2/note-taking-thoughts.md b/2 areas/games/poe2/note-taking-thoughts.md
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+I want to really learn how to play and build this time, so my idea is to focus on a single class/build first and really study it. I think taking notes here will also be of great help.
+Example of things to note;
+- skills working well together, or are just plain strong etc
+- cool passive skill tree notables
+- what certain stats on items do; which ones are best in which scenario \ No newline at end of file
diff --git a/2 areas/games/poe2/skills.md b/2 areas/games/poe2/skills.md
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+It's nice to save uncut skill gems, in case a weapon drops that gives another sort of skill a massive buff.
+Example; i took all lightning stuff but now a staff drops that gives all FIRE spells +2 levels. Damn, if i'd had uncut gems, i could've swapped to fire. \ No newline at end of file
diff --git a/2 areas/games/poe2/stats.md b/2 areas/games/poe2/stats.md
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+spirit: for reservation skills (instead of reserve mana)