diff options
author | Jasper Ras <jras@hostnet.nl> | 2025-01-13 13:16:06 +0100 |
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committer | Jasper Ras <jras@hostnet.nl> | 2025-01-13 13:16:06 +0100 |
commit | 9232b8d817d4cd4122947375156fa2fa1e9fba14 (patch) | |
tree | e4feb77f2e508f008b78f722e91488bb9a3f3806 /2 areas/games/poe2 | |
parent | ed0753ad224f0c65133bd7a63180257eecd9f5e3 (diff) |
vault backup: 2025-01-13 13:16:06
Diffstat (limited to '2 areas/games/poe2')
-rw-r--r-- | 2 areas/games/poe2/note-taking-thoughts.md | 5 | ||||
-rw-r--r-- | 2 areas/games/poe2/skills.md | 2 | ||||
-rw-r--r-- | 2 areas/games/poe2/stats.md | 1 |
3 files changed, 0 insertions, 8 deletions
diff --git a/2 areas/games/poe2/note-taking-thoughts.md b/2 areas/games/poe2/note-taking-thoughts.md deleted file mode 100644 index b320266..0000000 --- a/2 areas/games/poe2/note-taking-thoughts.md +++ /dev/null @@ -1,5 +0,0 @@ -I want to really learn how to play and build this time, so my idea is to focus on a single class/build first and really study it. I think taking notes here will also be of great help. -Example of things to note; -- skills working well together, or are just plain strong etc -- cool passive skill tree notables -- what certain stats on items do; which ones are best in which scenario
\ No newline at end of file diff --git a/2 areas/games/poe2/skills.md b/2 areas/games/poe2/skills.md deleted file mode 100644 index 65019b0..0000000 --- a/2 areas/games/poe2/skills.md +++ /dev/null @@ -1,2 +0,0 @@ -It's nice to save uncut skill gems, in case a weapon drops that gives another sort of skill a massive buff. -Example; i took all lightning stuff but now a staff drops that gives all FIRE spells +2 levels. Damn, if i'd had uncut gems, i could've swapped to fire.
\ No newline at end of file diff --git a/2 areas/games/poe2/stats.md b/2 areas/games/poe2/stats.md deleted file mode 100644 index 03320a8..0000000 --- a/2 areas/games/poe2/stats.md +++ /dev/null @@ -1 +0,0 @@ -spirit: for reservation skills (instead of reserve mana) |