diff options
author | Jasper Ras <jras@hostnet.nl> | 2025-01-13 13:16:06 +0100 |
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committer | Jasper Ras <jras@hostnet.nl> | 2025-01-13 13:16:06 +0100 |
commit | 9232b8d817d4cd4122947375156fa2fa1e9fba14 (patch) | |
tree | e4feb77f2e508f008b78f722e91488bb9a3f3806 /2 areas/Spellen | |
parent | ed0753ad224f0c65133bd7a63180257eecd9f5e3 (diff) |
vault backup: 2025-01-13 13:16:06
Diffstat (limited to '2 areas/Spellen')
-rw-r--r-- | 2 areas/Spellen/Regels Keezen.md | 8 | ||||
-rw-r--r-- | 2 areas/Spellen/poe2/How I want to approach this game.md | 9 | ||||
-rw-r--r-- | 2 areas/Spellen/poe2/Skills.md | 5 | ||||
-rw-r--r-- | 2 areas/Spellen/poe2/Stats.md | 4 |
4 files changed, 26 insertions, 0 deletions
diff --git a/2 areas/Spellen/Regels Keezen.md b/2 areas/Spellen/Regels Keezen.md new file mode 100644 index 0000000..1e374ee --- /dev/null +++ b/2 areas/Spellen/Regels Keezen.md @@ -0,0 +1,8 @@ +#gaming #keezen + +--- +Boer: swap, alleen met tegenstanders +Heer: opzetten +Aas: opzetten of 1 +7: verdelen tussen 2 +4: achteruit, mag alleen als je al een stap vanaf je honk heb gemaakt
\ No newline at end of file diff --git a/2 areas/Spellen/poe2/How I want to approach this game.md b/2 areas/Spellen/poe2/How I want to approach this game.md new file mode 100644 index 0000000..7e1010c --- /dev/null +++ b/2 areas/Spellen/poe2/How I want to approach this game.md @@ -0,0 +1,9 @@ +#gaming #poe #poe2 + + +--- +I want to really learn how to play and build this time, so my idea is to focus on a single class/build first and really study it. I think taking notes here will also be of great help. +Example of things to note; +- skills working well together, or are just plain strong etc +- cool passive skill tree notables +- what certain stats on items do; which ones are best in which scenario
\ No newline at end of file diff --git a/2 areas/Spellen/poe2/Skills.md b/2 areas/Spellen/poe2/Skills.md new file mode 100644 index 0000000..9b3d2e5 --- /dev/null +++ b/2 areas/Spellen/poe2/Skills.md @@ -0,0 +1,5 @@ +#gaming #poe #poe2 + +--- +It's nice to save uncut skill gems, in case a weapon drops that gives another sort of skill a massive buff. +Example; i took all lightning stuff but now a staff drops that gives all FIRE spells +2 levels. Damn, if i'd had uncut gems, i could've swapped to fire.
\ No newline at end of file diff --git a/2 areas/Spellen/poe2/Stats.md b/2 areas/Spellen/poe2/Stats.md new file mode 100644 index 0000000..760c9ef --- /dev/null +++ b/2 areas/Spellen/poe2/Stats.md @@ -0,0 +1,4 @@ +#gaming #poe #poe2 + +--- +spirit: for reservation skills (instead of reserve mana) |